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Dynamic Hard Surface Design In Zbrush

$50
$50
7 ratings

About:

I get asked frequently to show my workflow and process behind my Designs, so here is my first tutorial to hopefully cover most questions. 

The tutorial is split up into two parts. In the first part, I will explain all the tools and workflows that I use to create a design with Dynamesh in real-time. 

The second part of this course is a 7 hours time-lapse video where I create a mantis mech on top of scan data from start to finish. It’s broken up into 6 parts with partial voiceover where I’ll explain my thought process, show how to face upcoming problems, and give some general advice, like mindset and how to improve your work. The time-laps will only include the designing stage in Zbrush, not the rendering process or creation of the fur.


Topics:

  • All tools and workflows I use to create my designs

  • Shape exploration

  • Shape refinement

  • How to solve upcoming technical problems

  • Thought process during the design stage

  • Mental advice 


Content:

  • 1.5h Tools overview 

  • 7 hours time-lapse broken up into 6 parts with partial voiceover

  • Macros 

  • Custom Material

  • Obj and Ztl of the Mantis Mech


Requirements:

Intermediate to advanced. If you feel comfortable with the Zbrush menu and know the basics you should be fine.


$50
$50

Dynamic Hard Surface Design In Zbrush

About:

I get asked frequently to show my workflow and process behind my Designs, so here is my first tutorial to hopefully cover most questions. 

The tutorial is split up into two parts. In the first part, I will explain all the tools and workflows that I use to create a design with Dynamesh in real-time. 

The second part of this course is a 7 hours time-lapse video where I create a mantis mech on top of scan data from start to finish. It’s broken up into 6 parts with partial voiceover where I’ll explain my thought process, show how to face upcoming problems, and give some general advice, like mindset and how to improve your work. The time-laps will only include the designing stage in Zbrush, not the rendering process or creation of the fur.


Topics:

  • All tools and workflows I use to create my designs

  • Shape exploration

  • Shape refinement

  • How to solve upcoming technical problems

  • Thought process during the design stage

  • Mental advice 


Content:

  • 1.5h Tools overview 

  • 7 hours time-lapse broken up into 6 parts with partial voiceover

  • Macros 

  • Custom Material

  • Obj and Ztl of the Mantis Mech


Requirements:

Intermediate to advanced. If you feel comfortable with the Zbrush menu and know the basics you should be fine.


7 ratings
  • 1.5h Tools Overview, 7h Time-Lapse, Macros and Material, Mantis Mech Ztl and Obj

  • 1.5h Tools Overview, 7h Time-Lapse, Macros and Material, Mantis Mech Ztl and Obj

Ratings

4.6
(7 ratings)
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